Saturday, January 24, 2015

Space Engineers

Engineering... IN SPACE!!!

"A space engineer is a professional practitioner who uses scientific knowledge, mathematics, physics, astronomy, propulsion technology, materials science, structural analysis, manufacturing and ingenuity to solve practical problems in space."
-Wikipedia, 2077



Space Engineers is a fairly new voxel-based space exploration game that puts you in the space boots of a lost space engineer years into the future. 

I know that there have been a ton of new voxel-based games in the last few years, and trust me, I believe people when they say they are getting bored with that genre, but Space Engineers, however, brings so many new and creative ideas to the table when it comes the the voxel genre. First of all, it takes place in space, which for me is a major plus right off the bat. Secondly, the construction and destruction features are just so detailed and intuitive, and the building of structures isn't as complicated as many would think.

So, what makes space such an intriguing prospect? The ability to go anywhere and do anything in whatever orientation you choose! The size of the map can go all the way up to endless, which means a never ending environment of free floating asteroids to discover. This just gets me excited whenever I decide to boot up the game. I love the feeling of freedom that the amount of space gives you. Also, there are no limitations on what you can create. Your own imagination is the limit, and that is what I love about survival-sandbox games. 

Another element of this game I really enjoy is the level of physics that is being implemented into the title. As everyone knows, in outer space there is no form of gravity, which means there are no standardized ups, downs, lefts, or rights. In Space Engineers, this factor is exquisitely displayed, as many times I have gotten dizzy and disoriented from spinning around due to there not being any gravity. Also, objects are subject to this no gravity law, so if something goes flying, it won't stop unless you or something else does. I love this so very much.

Overall, I think this game has a lot of potential moving into the future, as it is still in early-access stage. A ton of players already enjoy this title, and I think that thousands more will in the future. I would recommend the game to anyone that has been interested in space or creating things in the past.

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